Great to get together and have a six player Carnage battle last night.
Well done Greater Eldar for a decisive victory.
I think the Psy deny rules work well enough to be part of our rules now.
Speak out in the comments below if you disagree.
I was thinking that a team should not be able to deploy in the slot next to their partner.
However; It didn't seam to effect the balance last night.
While I did enjoy the game, I didn't feel like I had any chance of 'doing well'.
As a purely selfish suggestion, to give me a better chance of scoring
I would like to suggest that we add the handicap points:
Saturday, 27 September 2014
Sunday, 21 September 2014
House Rule: Lords of War and Powerful Units
There are some units that are so powerful that they may seam as if they are Lords of War.
Eg. Imperial Knights and The Eldar Council
For the sake of game balance all Super Heavy units
and units that cost 400 or more points are to be treated as if they are Lords of War.
This means there can only be one such unit in a Combined Arms detachment.
They also give up a VP per three wounds
+1 to Steal the Initiative
and open a new Warlord Trait table.
Comments please...
Eg. Imperial Knights and The Eldar Council
For the sake of game balance all Super Heavy units
and units that cost 400 or more points are to be treated as if they are Lords of War.
This means there can only be one such unit in a Combined Arms detachment.
They also give up a VP per three wounds
+1 to Steal the Initiative
and open a new Warlord Trait table.
Comments please...
Battle for Tethrock Quay Part Two
Points: 1,500 Eldar (+25) vs Tyranids (+250)
Mission: Deadlock
Special: Upgrades can only be bought from handicap points.
Deployment: Vanguard Strike
Night Fighting
Mission: Deadlock
Special: Upgrades can only be bought from handicap points.
Deployment: Vanguard Strike
Night Fighting
Mandragora - Web-Way Portal - Part Three: Arena
Dark Eldar vs Tyranids
Mission: The Relic+
Points: Tyranids 850 vs Dark Eldar 800
Deployment: Dawn of War
No Night Fighting
The Web-Way Portal Campaign
Part Three: ArenaMission: The Relic+
Points: Tyranids 850 vs Dark Eldar 800
Deployment: Dawn of War
No Night Fighting
Mandragora - Web-Way Portal - Part Two: Capture
Dark Eldar vs Tyranids
Part Two: Capture
Mission: Special
Points: 800
Deployment: Hammer and Anvil
Fog of War
Part Two: Capture
Mission: Special
Points: 800
Deployment: Hammer and Anvil
Fog of War
Sunday, 14 September 2014
The Battle for Delta Tao
Eldar vs Chaos/DA? Mon Keigh definitely
Mission: The Scouring
Points: 1,999
Deployment: Dawn of War
Planet: Delta Tao
Mission: The Scouring
Points: 1,999
Deployment: Dawn of War
Planet: Delta Tao
Saturday, 13 September 2014
Campaign: Oh What a Lovely War - Mission 2 'Unexpected Guests'
Mission 2: ‘Unexpected Guests’ – Maelstrom of War: Cloak and Shadows
Points: 1250 + handicaps
Deployment: Special
Planet: Orask
Sunday, 7 September 2014
Web-Way Portal - Part One
Dark Eldar vs Tyranids
Part One: Serendipity
Mission: Deadlock
Points: 750
Deployment: Vanguard Strike
Part One: Serendipity
Mission: Deadlock
Points: 750
Deployment: Vanguard Strike
Saturday, 6 September 2014
Ork - Eldar Mission: No Quarter Chapter 3 – To Calm the Storm
Following the disaster at Nocturne the
Eldar War Seer Assembly are committed to learning the secrets of this
sudden development in Ork technology and send a task force to The Plague Worlds
to prevent a similar catastrophe and to fathom the extent of the threat.
Ork - Eldar Mission: No Quarter Chapter 2 - Nocturne
Eldar (+50) vs Orkz (+150)
Mission: No Quarter Chapter 2 - Der Floa'y Fing
Points: 1,250
Deployment: Hammer and Anvil
Planet: Nocturne
Mission: No Quarter Chapter 2 - Der Floa'y Fing
Points: 1,250
Deployment: Hammer and Anvil
Planet: Nocturne
Dark Eldar vs Tyranids - The Web-Way Portal Campaign
Dark Eldar VS Tyranids
The Web-Way Portal Campaign
*Mission One : Serendipity
The Dark Eldar have presented opportunities to their
Eldar brothers,
to assist with the desperate times.
Deals with the Dark Eldar have a high price, one that is
usually hidden.
However; this mission was one that was not part of that
particular plan
But it will have far reaching consequences...
Points: 750
Mission: Random
The Winner automatically gains first turn in Mission Two,
should they wish.
The Looser gains sufficient experience for an addition 50
points in Mission Two.
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