Thursday, 3 October 2013

Hex Campaign - Orktober Rules

Orktober 2013

For October
All battle will take place on board space ships / compounds
In close quarters style.

Battleground
One Objective is place in the middle before any terrain is placed.
This is worth 3 points and can be used to turn the lights on (to remove night fighting).

The only terrain on the battleground will be line of sight blocking walls.
These are placed by the players alternately.

After the terrain has been placed four other objectives are used – two worth 2 points each, and the other two are non-scoring decoy markers. You do not have to reveal to your opponent if the marker is a decoy.
All units (not just troops) in contact with an objective can determine its worth.
This is to be controlled by picking one of four business cards with the objective value written on it.
Objectives are only held if touched by a scoring unit. (Not just within 3”)
Objectives are contested by any unit but they also must be touching it.

Players roll for first turn after all objectives and terrain are placed.

Then each player may place one additional wall that can be opened freely by the placing player
Or by the opposing player destroying it. These walls have 1 HP, Armour 13.

Secondary Objectives: Slay the Warlord, First Blood. (No Line Breaker)


Mission Special Rules:
Always night unless the player controlling the middle objective makes it day
No Reserves (unless a models rules state that it can when this special rule is not in effect)
No Barrage
No Flyers
No Fortifications

Max. 40mm base
= No : Monstrous Creatures / Vehicles
= Yes : Bikes / Terminators


Battles continue to update the Hex map.
The winner may choose which hex is taken, it is not determined before the battle.


Battles

Round One – 05/10/13
Dark Angels vs Grey Knights 1,000 Points
Tyranids vs Orks 1,000 Points
– Same mission for both matches

Eldar start in Round Two

Round Two
Highest scoring winner of Round One moves to Final

Lowest scoring winner of Round One vs Eldar 1,250 Points

Losers of Round One 750 Points

Final
1,500 Points
Highest Winner of Round One vs Winner of Round Two


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