Sunday, 13 October 2013

Hex Campaign - Handicap House Rule


Following on from Orktober and Apocalypse...
I propose the next round of the campaign is based on weighted points, using a handicap system.

If you loose a battle, the next time you fight that army you gain 50 points.
This will be accumulative.

Eg Tyranids and Chaos Space Marines start at 1,500 points and play three times :
If Nids win the first battle they will play their second battle together as 1,500 Nids vs 1,550 CSM
If Nids win the second battle they will their third battle together as 1,500 Nids vs 1,600 CSM
If CSM win the third battle they will play next as 1,550 Nids vs 1,600 CSM


 Based on all the battles fought in the Hex Campaign so far, here are the starting handicaps:

Orks +150 vs Eldar
DA +100 vs Eldar
GK +50 vs Eldar & Orks
Eldar No Bonus
CSM No Bonus
Nids No Bonus

Eg the first battles for Orks would be :
Orks vs Grey Knights would be Orks 1,500 points vs Grey Knights 1,550 points
Orks vs Eldar would be Orks 1,650 points vs Eldar 1,500 points
Orks vs anyone else 1,500 points each.


Also
Drop the challenges, the winner gets to pick a hex.
and run standard rule book missions.

Please comment below.

5 comments:

  1. Sounds good, perhaps we should have a further handicap related to codex editions; 100 points per edition? So an army with a 4th edition codex would get 100 points more that an army with a 5th edition codex.

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    Replies
    1. Sorry, but the stats don't back you up.
      Against the Tyranids (5th edition) you have won as much as you have lost with your 4th edition codex.
      Against Grey Knights (5th edition) you have won two games more than you have lost.
      I suggest seeing if the current handicap levels are working before adding the codex edition rule.

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    2. I strongly agree with your statement Simon

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    3. Martin agrees with Simon but also agrees with Darren that we should only add one handicap system at a time so we can monitor how it is going. Generally it is an advantage to have the newer codex.

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  2. Ok, I'll concede the codex point but I'd like to keep the Orktober rules/board approach as an option (but with the same points as proposed). This could be used either following mutual agreement or as one of the rolled options (probably not suitable as it makes army selection tricky)

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