Sunday, 18 March 2018

Campaign: Cicatrix Maledictum (Hex2018)

Here is a link to the next campaign map




Rules
Unless agreed otherwise…
You can only capture a hex adjacent to one you own
Mission: Capture and Control
Points 2,000 - less 50 per Hex owned by that army (to represent forces spread thin)
Eg An army with 6 Hexes will have 1,700Pts.
An army with 2 hexes will have 1,900Pts

If an army has no hexes remaining they may then attack any hex they once owned.


Ork armies using Power levels: 100 Power less 1 Power per hex owned

Campaign ends 31/08/2018

Armies/ Starting Hexes:
4 Craftworld Aeldari / Ynnari (Martin-CA)
4 Ecclesiarchy (Jon-EC)
4 Astra Militarum (Kane-IG)
4 Death Guard (Kane-DG)
1 Deathwatch (X)
4 Genestealer Cult (Darren-GC)
4 Grey Knights (Joe-GK)
1 Harlequins (X)
4 Imperial (Gav-IM)
4 Mechanicus (Martin-ME)
1 Necrons (X)
8 Orks (Simon-OK)
1 T’au (X)
4 Thousand Sons (Gav-TS)
4 Tyranids (Darren-TY)
4 Walkers (Joe-W)
4 Drukhari / Ynnari (Jon-YD)
4 Cicatrix Maledictum (CM) - Currently impassable

= 64

Please let me know you comments below...
EG
Would the map be better if formatted for Mobile?
Are you happy with the split of your armies?



2 comments:

  1. That looks great to me. Let battle commence!

    ReplyDelete
  2. Campaign extended, to be reviewed in the new year 2019.

    ReplyDelete